Rummy Rules:Different Theories, Chinese, Michigan, Gin, 500, 5000, 10000
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- Different Theories
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HistoryThe are many origins as to the beginning of the card game Rummy. However, there are three prominent ones that are widely believed.
One of the earliest games in the Rummy family was Conquian, which some sources say originated in Spain and was exported to Mexico, but others insist was developed in Mexico in the mid-1800's. In either case, Rummy the card game crossed over into Texas and the American Southwest in the late 19th century. At some point Rummy made its way to England, where it was called "Rum" (English slang for "odd" or "queer"). The name then made it back across the Atlantic, where it became "Rummy".
The poker origin theory holds that Rummy evolved from Poker, which originated with French settlers in the New World. Poker rules and rummy rules do have certain similarities in how cards are combined, both sharing the concepts of straights and three- of-a-kind in poker. Specifically, Rummy developed from a game called "Whiskey Poker", which later became known as "Rum Poker", and later just then "Rummy".
The final theory for the origins of rummy is the Chinese Theory. There is Chinese card game called "Khanhoo", and another known as "Kon Khin", which were first reported in the late 1800's, and which contain the same rummy rules and characteristic of creating combinations (sequences and groups) of cards. One similar game that follows the rummy card game and Rummy rules is Mah Jongg.
There are more than 20 different kinds of rummy card games. The basic Rummy rules for each variation have 52 cards in a deck. . The cards rank from A (low) to K (high). Rummy rules can be played to a certain score, or to a fixed number of deals.
In two player rummy, each player gets ten (10) cards. Starting with the player to the dealer's left, cards are dealt clockwise, face down, one at a time. The dealer then puts the rest of the deck, face down, between the players. A single card is then drawn and placed face up next to the stack. Play begins with the player on the dealer's left and proceeds clockwise. Each player draws a card from the stock or the discard pile. The player may then meld or lay off, which are both optional, before discarding.
The object of the game is to make points by arranging as many as possible of the ten cards in a hand into melds (sometimes called sets), before your opponent can do the same. When one player reaches the agreed-upon number of points, using rummy rules the game ends and is scored.
In rummy rules there are two kinds of melds: sequences and sets. A sequence is a group of three or more cards of the same suit in consecutive order. In rummy rules a sequence may not "wrap around the corner" from the King to the Ace. A set is a group of three or four cards of the same rank. In rummy rules a card can only belong to one set or to one sequence at a time, and any leftover cards are unmatched cards. The players then take turns alternately. In rummy rules a turn consists of two parts; a draw and a discard. A draw consists of the player taking the top card from either the stock pile or the discard pile, and adds it to their hand. If the player draws from the stock, they add the card to their hand without showing it to the other players. Before discarding, the player on turn may decide to knock.
When a player discards they take one card from their hand, placing it face up on top of the discard pile. A card selected from the discard pile may not be discarded on the same turn. Players continue to take turns alternately until one of them knocks. In rummy rules if neither player knocks before only two cards remain in the stock pile, the hand is declared a draw and a new hand is dealt.
Rummy game is also called 500 Rum and there are different variations of it such as Michigan Rummy or Pinochle rummy. 500 Rum card game can be played with minimum of 2 people to a max of 8 people. In rummy 500 the first player to reach 500 points using the Rummy 500 rules wins.
Michigan Rummy or Rummy Royal is played with poker chips. When a player goes out, they score the total points remaining in the other players' hands, including what the opponent has melded. For the cards left in the other players' hands, points aren't subtracted from their scores. If a player for any reason says he/she can go out and doesn't, each other player has 50 points immediately added to their score. Every deal is played out as usual.
Gin rummy or Gin for short was created with the intention of being faster than original rummy, but not as unpredictable as knock rummy. In Gin Rummy there a gin bonus, a player receives a bonus of 25 points plus the entire count of deadwood (any cards that aren't in the meld) in their opponent's hand. There is no chance to lay off when a player goes Gin. There are many variations to Gin Rummy; such as Hollywood and Oklahoma Rummy.
5000 Rummy can be played with 2 to 5 people. In 5000 Rummy you play with a deck of 104 cards of 13 ranks and 4 suits. An ace may rank high or low for a sequence. In 5000 rummy the other cards rank from a king, queen, jack (or princess), and 10 down to a 2. In addition to 5000 Rummy there is also 10000 Rummy, who both were introduced by John James Davidson.